We’re kicking off the big GameStar themed week with lots of exciting content



Ten years have passed since Star Citizen was announced and development is underway. GameStar celebrates – and asks critical questions.

Star Citizen is celebrating its tenth anniversary and opinions can certainly differ as to whether that’s good news. Because Chris Roberts’ big vision for an ambitious space game with the latest technology is still one thing: far from complete.

Star Citizen is intended as a sandbox MMO, universe simulation and exciting single player campaign (in the form of Squadron 42). At the Game Developers Conference on October 10, 2012, Roberts, known for his work on Wing Commander and Freelancer, presented his crazy project to the public for the first time. The Kickstarter campaign started two days later; Cloud Imperium Games, a company founded by Roberts, has raised more than $500 million in crowdfunding from fans to date.

On the occasion of the tenth anniversary of these two important dates, we are launching the big themed week “10 years of Star Citizen” on GameStar.de. A compact overview of the planned topics can be found in this article, we update the list daily:

All stations of our theme week*

  • Editorial: Why the Star Citizen Dream Isn’t Over (07.10.)
  • Frequently Asked Questions: How to follow Citizencon live and what you can see (07.10., Free)
  • Time radius: Star Citizen’s Key Milestones Since 2012 (08.10., Free)
  • Video: How Star Citizen Has Changed Over the Years (08/08, plus)
  • Overview: All Citizencon announcements and videos (09.10., Free)
  • Poll: What do you think of Star Citizen? (09.10., Free)
  • Analysis: What the Citizencon announcements mean (10/10, plus)
  • Video: Star Citizen’s Current Status Summary (11.10., Free)
  • Podcasts: Are Star Citizen and Squadron 42 still on the right track? (10/12, plus)
  • Early Access Test: How fun is Star Citizen already? (10/12, plus)
  • Technology check: What does Star Citizen need to become a true MMO? (13.10., Plus)
  • Report: Where is Star Citizen today and where does it want to go? (10/14, plus)
  • and much more …

* Timings and content are subject to change for scheduling and timeliness reasons.

For seven days, we’ll be devoting ourselves to the history of the game, its current status and what the future of the online cosmos and cinematic solo campaign will look like with articles, videos and podcasts. We’re covering Citizencon on October 8, the major Star Citizen trade show, taking place as a face-to-face event for the first time in two years. We let community experts speak and clarify important questions about the technology the Cloud Imperium Games needed for its project. Let’s start with our editorial:

Why Star Citizen's Dream Isn't Over Yet


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10 years Star Citizen

Why Star Citizen’s Dream Isn’t Over Yet

In the trailer, Star Citizen shows off new wrecks and settlements for you to explore now






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In the trailer, Star Citizen shows off new wrecks and settlements for you to explore now

Of course, we also waved ourselves in the cockpit: In the coming days, GameStar will release an early access test for Star Citizen. Again, we sat down with the fans because ten years later, Star Citizen is still a focal point of great passion, it demands a lot of enthusiasm from its players and a willingness to familiarize itself with very complex issues. But since anyone interested can now purchase access to the playable alpha version, we wanted to know for our test: Is Star Citizen fun?

Endless freedom, that is the great promise of Star Citizen.  In the playable alpha, fans are already living them out every day.






Endless freedom, that is the great promise of Star Citizen. In the playable alpha, fans are already living them out every day.

We look forward to diving with you into one of the most fascinating gaming projects of the past ten years. Do you already play Star Citizen? We want to hear your stories from the Alpha! Do you have specific questions or topics that we need to answer for you this week? Write to us! Due to the high degree of moderation that was to be expected, we decided to move the discussion to the forum. You can comment there as usual.

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