Overwatch 2 – Review, Shooter, PC, PlayStation 5, Xbox Series X

A test with obstacles

While the old gentlemen Connemann and Schmid quickly made up some excuses (“too old”, “too competitive”, “I have yet to test the last Die Sims add-on”, “what was a shooter again?”). affair, I probably couldn’t throw my Valorant test into the virtual filing cabinet fast enough. Plus, I have some experience with 5v5 classics like CS:GO, the distant hero relative of Apex: Legends. And I also spent a few hours in League of Legends. It’s no wonder that the responsibility for the test fell into my lap. The problem: I still don’t have a great deal of knowledge about Overwatch, its heroes, tactics, maps and the meta. Of course, you can roughly read it one way or another. But a hardcore gamer who has been out and about regularly with Tracer, Mercy and Co. for six years. should notice right away if only one small detail is wrong.

Old heroes, new game. Overwatch Face Tracer is back, of course.

So I had no choice but to approach the test from the perspective of a complete Overwatch newbie. In fact, it’s quite interesting to watch a new player make their way into the ecosystem that has grown over the years – after all, Blizzard doesn’t just want old heroes with the move to a free-to-play model, but above all a new generation. players for the still amazingly unique hero shooter. So take on the battle, which has been reduced from six-to-six to five-to-five for the second installment.

The mother of all hero shooters

The online battles are five-on-five.

The online battles are five-on-five.

But what kind of game is Overwatch 2 anyway? In total, ten heroes in two teams face each other on a map on which to complete a mission objective. In the main modes, sometimes you want to guide cargo to its destination or prevent its arrival, sometimes you want to capture a central point and hold it for a while. There is also a kind of tug-of-war with a robot, where one team doesn’t attack with charge and the other defends, but whoever pushes its metal colleague into the opponent’s base wins. The heroes are divided into three classes, Tank, Damage Dealer and Support, which fulfill different roles on the battlefield. Each hero not only has specific weapons ranging from Soldier 76’s more classic assault rifle to Moira’s magic beam. Each of the 35 characters on the Overwatch 2 roster also has a movement skill and another active skill, plus an ultimate that, with the right timing, can decide the skirmish and maybe even the entire match.

This means that not only is the weapon feel significantly different when I choose between Ashe with her carbine or Tracer with her Akimbo SMGs, but also in motion. While the agile Tracer can run forward three times, Ashe pulls out a sawed-off shotgun and jumps back. There’s no normal sprint — and that takes some getting used to if you’re used to unified movement mechanics like Counter-Strike or Valorant. There are also abilities such as teleportation, dynamite stick grenades, shields or healing beacons. Also, almost every weapon has a secondary fire mode, from Soldier 76’s missiles to Widowmaker’s loaded sniper shot. Does the expanded hero roster sound like a lot now? It is! Especially for an Overwatch novice like me who has to navigate the jungle of these possibilities.

basic training? On to the shark tank!

130 games must be completed before the entire hero roster is unlocked.  However, wins count double.

130 games must be completed before the entire hero roster is unlocked. However, wins count double.

Because Overwatch 2 is not a clean reboot, but seamlessly continues the legacy of its predecessor, which was shut down last week. Includes a well-rehearsed community that can make entry extra difficult for newcomers. And Blizzard knows that too and is slowly trying to introduce new players to the battlefield. This starts with a very basic tutorial and practice arena where I get an extremely brief overview of the roster of heroes and their skills. Then it’s playing against the AI. They teach me everything bot-typical, but certainly not how real opponents behave in the game. The explanations for the battlefield roles in particular are way too short for me – and without my experience with MOBAs and action role-playing games I would probably have been stuck in the beginning. At the very least, brief, optional tactical tips, aside from the loading screen hints, would have been very sensible here to make it easier for newbies to get started.

Good, but there isn’t. So jump into the Unranked Matches, which is the next step on the road to fully unlocking Overwatch 2. I need to play up to 130 games in unranked mode to unlock all the predecessor heroes for my account – unless I already have Overwatch then the selection is open to me from the start. That sounds like unnecessary grind at first – but it actually allows you to initially adapt to one or two characters per role and then gradually look a little more outside the playful box. Because unlike continuous play, the characters cannot be unlocked, and Blizzard has thankfully avoided a monetization trap here.

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