Next Smash Bros. can undergo major changes!

Over the years and decades, large series of games continue over and over again changes and innovations – sometimes more, sometimes less. Just think back to the 1990s, when with The Legend of Zelda: Ocarina of Time or Super Mario 64, about two of the biggest game brands in the world took the fundamentally new leap into polygonal 3D graphics. The real thing often changes Gameplay within a game series, to a complete change of genre. Even with the extremely popular Nintendo fighting game Super Smash Bros. can go through such a big change as the series creator and Nintendo veteran Masahiro Sakurai revealed himself.

Super Smash Bros. sells millions

With Super Smash Bros. Ultimate, Nintendo has released the sixth part of the popular fighting game series released on the legendary Nintendo 64 in the late 1990s. For the switches (buy now € 333.00 ) Nintendo has not yet released the classic, but many other N64 retro hits. Super Smash Bros. Ultimate has become one of the most successful Switch games since its release and has tens of millions sold.

The creator of the series hints at drastic changes

Fundamental gameplay changes has never existed in the last 25 years since the first installment for the Nintendo 64 – but that could change now. Apparently, it’s no longer enough for series creator Masahiro Sakurai to add new fighters, stages, and modes to the Nintendo game with each new release. Instead a whole fundamental gameplay element a drastic change find out how the Japanese developer legend revealed in a new video on his YouTube channel “Masahiro Sakurai on Creating Games”.

Change a key gameplay element?

It’s about them jump mechanic in Super Smash Bros. This is basic to the game, after all the main goal is to throw opponents off the platform. Using multiple jumps and attack jumps, players save themselves as far back to the safe ground of the stage as possible.

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